First released on the Satellaview before recieving a cartridge port, Sutte Hakkun is an interesting action puzzle game about blocks, paint, and a bubble thing. Somewhat similar to the game De Blob, you can suck up paint to inject into various objects, such as blocks or animalish things. These colors will then change how the object acts, such as causing it to move around. Your character can also suck up objects themselves to place them in different positions (you can only suck up an object or a color, not both). While the concept is simple, the game is not very easy at all. Later levels in the game can become very complicated.
The challenge of this game isn't just beating the puzzles. You also need to complete it in the minimal amount of moves possible. Each action your character performs takes away a certain number of points from your score, so in order to get the best score you need to find a quick way of solving it.
For a quick explanation, the paint colors do the following:
- Blocks:
- Red - Moves the block up and down.
- Blue - Moves the block side to side.
- Yellow - Moves the block diagonally.
- Animals:
- Red - Makes the animal get squished when you step on it, making it half size.
- Blue - Makes the animal move from side to side.
- Yellow - Makes the animal jump.
There's also another object in the game that is a stone. Sucking it up will make you jump lower, but will also allow you to fall through glass barriers. Colors can not be injected into it, however.
And I just spent half an hour typing about a Japanese-only game that none of you will never own. XD









